From the Book — Craft: The Expedition of Business
Building Company Culture That Actually Works
Why culture is a story — and how to tell one worth following
By Zack Tomlin
Anthropologist Clifford Geertz offered a definition of culture that cuts through decades of business noise:
Culture is the stories we tell ourselves about ourselves.
That reframe changes everything. Culture isn't a poster on the wall, a list of perks, or a set of values workshopped at a leadership retreat. It's the narrative running through an organization — who we are, what we're trying to do, what we're up against, and how we plan to overcome it. When that story is clear and compelling, culture takes care of itself. When it's absent or hollow, no amount of free snacks or ping pong tables will fill the gap.
Most businesses have some version of a culture statement. And most of the time, employees couldn't recite it if you asked. Not because they don't care — but because the words don't connect to anything they experience at work.
Why Most Culture Efforts Fall Flat
The problem usually starts with how organizations try to build culture in the first place. They break it into pieces — a mission statement here, a set of core values there, a vision exercise over here — and treat each one as a standalone project. It's the organizational equivalent of assembling furniture one piece at a time without looking at the picture on the box.
Consider a fictional company, ThreeDucks Technology. Here's a version of their story that's typical of what most businesses produce:
We're ThreeDucks Technology, a mid-sized software company founded in 2015. Our mission is to provide innovative cloud-based solutions that empower businesses to achieve digital transformation and operational excellence.
Who's the hero here? It's not the employees. It's not even the customers. The hero is "innovative cloud-based solutions" — an abstraction nobody can see themselves in.
Now consider a different version of the same company:
Every day, millions of hardworking people show up to their jobs ready to do their best. They're nurses, schoolteachers, and firefighters. They're our neighbors, friends, and family members. And none of them sits down at their desk hoping their software will crash or their file system is down. But too often, that's the frustrating reality.
Technology changes at an overwhelming pace, hackers are always up to something new, and companies face limited IT budgets. At ThreeDucks, our work may focus on technology, but our results focus on people. By ensuring that any solution starts with empathy for our users and ends with a deliverable they can both understand and afford, we let them focus on the important work they do.
Responding with "I fight against computer hackers" is a much better answer at a party than "I work at a mid-sized software company." The second version has real people, a real challenge, and a real character — and it gives every employee a role in a story worth being part of.
Writing a story isn't hard. Writing a good story is the challenge — and it's the work most businesses skip.
The Four Parts of a Good Story
A compelling organizational story has the same elements as any good narrative: a character worth rooting for, a goal worth pursuing, a challenge worth overcoming, and a plausible path to resolution.
The goal is where the organization is headed — and it has to work for everyone. Leaders may privately want revenue growth or a comfortable exit, but employees don't wake up determined to fund the boss's beach house. The public-facing version of the goal needs to speak to the whole team.
The challenge is the structural force the business is up against — not the daily fires, but the real enemies. For ThreeDucks, it was the pace of technology change, the threat of hackers, and limited budgets. Those are enemies the whole team can rally against.
As a leader, I had to control the narrative and frame the bigger picture. Yes, clients were often slow to respond, but they were no villains. Once it was made clear that complexity was the real enemy, attitudes shifted. Clients moved from being seen as headwinds to being viewed as our partners.
The resolution is your plan — and it has to reflect real strategic choices. "We'll focus on customer service" has no tension. "We'll choose reliability over novelty in an industry obsessed with the latest and greatest" — that's a real bet with real tradeoffs that tells your team what to do when the next decision isn't obvious.
And the character ties it all together. This is where core values actually belong — not as ingredients mixed into a recipe, but as the impression made by what already is.
We err with character traits and "core values" when we treat them as ingredients in a recipe. They should be the impression that is made by what already is, and the fruit by which you know the tree.
Roald Amundsen and Fridtjof Nansen both led successful expeditions through some of the harshest terrain on Earth. Amundsen was patient, observant, adaptive — he lived with indigenous communities to learn their survival techniques and chose a small crew with a slow, methodical approach. Nansen was bold, driven, decisive — he intentionally started from a point of no return because eliminating the option of retreat was the only way to guarantee forward progress.
Both succeeded. Both had clearly defined character. But the values that described each were demonstrated before they were ever named.
Making the Story Real
A story that sits on a shelf breeds exactly the cynicism that makes employees roll their eyes at the next retreat or the next poster.
We can weave our stories throughout our organizations, recognize people and examples that demonstrate living out the character and acting on the resolutions, celebrate steps taken toward our goals, and remind people often of the real enemy and the challenges they're working against.
But the real test isn't whether leadership can recite the story. It's whether the people three levels down are telling it to each other — in their own words, in the hallway, to the new hire on their first day.
When that happens, culture isn't something you manage. It's something your organization lives. When it doesn't — when nobody knows the story or nobody believes it — then every person in the organization is writing their own version. And none of them match. You don't end up with a bad culture. You end up with no culture at all — just a collection of people who happen to share a building and a paycheck.
Getting the story right is the work that makes everything else possible. It changes how people decide whether to join, how they make decisions once they're part of it, and how long they choose to stay. It gives your team a reason to say "yes" that goes beyond compensation — and that's an advantage no list of values on a wall can replicate.
Build the Whole Craft
This article draws from Part 4 of Craft: The Expedition of Business, which covers how to build the narrative of your organization, select the right people, and create the systems that make culture sustainable — not just inspirational.
Purchase on AmazonRelated Reading
The Mountain of Why
Why most business owners copy what worked for someone else — and a five-level framework for thinking your way to better answers instead.
Not All Decisions Are Created Equal
A better framework for business decision making — separating the decisions that set direction from the ones that just keep the lights on.
What Makes a Good Leader?
A practitioner's take on business leadership — why the usual list of traits falls short, and what leadership is actually for.
How to Motivate Employees (Hint: You Probably Can't)
You can't motivate employees with incentives alone. Here's what actually drives engagement — and how to build an environment where people motivate themselves.
How to Stop Being the Bottleneck in Your Own Business
The way to scale your business isn't working harder — it's building systems where your input produces results far beyond your effort. Here's how to stop being the bottleneck.